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Last Update: Friday, November 25, 2011 At: 1:6:42
(Total Listings: 16) |
Online Magazine For C And C++ Programming
This site includes a free online magazine, named C-Scene, which is devoted to C and C++ programming. It includes articles contributed by users and programmers on a variety of topics. The magazine includes articles on Algorithms, Patterns, Graphics, Web & XML, UNIX and Windows C and C++ programming. It includes a list of books available for learning C and C++ programming.
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Compiling
This site provides insight into compiling "C" And "C++" programs on Unix Systems with gccg++. It is written by Guy Keren in 1998. The document provides basic knowledge on compiling C and C++ programs on Unix systems. It elaborates on how to compile a CC++ program and combine several source files into a single program. It instructs how to interpret debug information and presents code optimization techniques.
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C++ Coding Standard
This site is a C++ Coding Standard written by Todd Hoff in 2007. The standard delves into the syntax and semantics of C++ language that should be followed for efficient, reusable and reliable programs. It includes coding guidelines for selection of names, classes, documentation, process and formatting. It is a must read for C++ programmers who dare to comply with standards for writing better code.
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Well Mannered Object-Oriented Design In C++
This book provides the style guidelines and design rules for object-oriented design in C++. It was authored by David Goldsmith in 1994. It incorporates rules on consistent style of design, C++ programming conventions and object-oriented design guidelines. This book assumes that the reader has a working knowledge of C++ and of object-oriented design. It also includes common design problems and pitfalls.
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Reducing Dependencies In C++
This article discusses the guidelines to help reduce compile times and code dependencies in C and C++. It was authored by Gaz Iqbal in 2000. The article aims to reduce dependencies on external definitions and declarations to avoid code recompilation and rewriting. It includes a few general guidelines on code encapsulation and aims to maintain the header files clean and independent. It also includes many coding examples.
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C++ Portability Guide
This C++ guide lists down the set of rules, guidelines, and tips that should be followed for writing a C++ code portable across many machines and compilers. This guideline was originally written by David Williams in 1998, and maintained by Scott Collins, Christopher Blizzard, and David Baron. The guide is a bible for C++ programmers aiming for their C++ program to function across all machines and compilers.
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Available C++ Libraries Faq
This site contains a list of frequently asked questions on C++ libraries. It was compiled by Nikki Locke from a variety of contributors and newsgroups by 2006. This site addresses common C++ libraries queries for C++ programmers everywhere. It also includes various flavors of the library for download and a list of tools for C++ programmers.
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C++ Style And Technique Faq
This site contains a list of frequently asked questions on C++ style and technique. It was compiled by Bjarne Stroustrup in 2007. This site addresses common C++ programmer queries on classes and class hierarchies, templates and generic programming, memory and exceptions. It also provides answers on language features and trivia. The site provides a Chinese translation of some of this Q&A with annotations.
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Algorithms Object-Oriented Design Patterns In C++
This book presents the data structures and algorithms with Object-Oriented Design patterns in C++. It is authored by Bruno R. Preiss in 1997. The primary goal of the book is to promote object-oriented design using C++ and illustrate the five emerging object-oriented design patterns. The secondary goal of the book is to present mathematical tools, analysis techniques and proofs. It includes complex, yet well-designed program examples.
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NeilS Guide To C++
This book is a draft and abandoned version of Neil's Guide to C++, written by Neil C. Obremski in 2001-2002. It includes the basics of computer programming, and the syntax and semantics of C++ language. It was meant to teach fresh users how to program in C++ with as little pain as possible.
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Online C++ Tutorial
The purpose of this tutorial is to give a good understanding of the C++ programming language. It is targeted for a variety of readers, including beginners, intermediate and expert programmers. This tutorial teaches the object model of programming. It includes history and basic syntax of the C++ language. The topics on objects, memory and advanced topics are presently incomplete.
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WhoS Afraid Of C++: The WWW Edition
This book written by Steve Heller and was published in 1996. The book is now obsolete and the new, up-to-date book C++ A Dialog is available for free download. This book Whos Afraid Of C++ is a manual for novice C++ programmers with some basic knowledge of any language other than C++. It includes chapters on hardware fundamentals, basics of programming, functional literacy and a few advanced topics.
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Thinking In C++ (2nd Ed.)
This book titles Thinking in C++, Volume 1 Introduction to Standard C++ (2nd Edition) is available in paperback and authored by Bruce Eckel. The book discusses C programming problems, why they are problems and the C++ approach to solve them. It includes all changes introduced in the C++ standard. With new examples and exercises, it covers C concepts and basic C++ features.
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C++ In Action (Industrial Strength Programming)
This site presents a web edition and hardcopy edition of the book C++ In Action Industrial Strength Programming Techniques by Bartosz Milewski. The book presents a unique approach for teaching the language from the perspective of a professional programmer. It teaches C++ language for C programmers, and concentrates on building interesting programs meant for simple command-line program or GUI Windows application.
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C++ Glossary
This site includes a C++ Glossary by Bjarne Stroustrup modified in 2007. It includes the definitions and explanations of individual terms in the context of C++ such as defining generic programming in terms of templates and object-oriented programming in terms of virtual functions. It is organized alphabetically by concept and the entries are meant to be brief explanations rather than precise definitions.
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